I created a watchface app that implements arbitrary bitmapped hands. It does it without using RotBmpContainer, so battery-life impact should be low--instead, it uses PIL to pre-generate a number of rotations of each hand and store them all in the resource file (so it does end up creating fairly large files).
I've used it to create three watches with very different looks, which I've cleverly named A, B, and C:
http://www.mypebblefaces.com/view?fID=4210&aName=drwrose&pageTitle=Rosewright+A&auID=4412
http://www.mypebblefaces.com/view?fID=4212&aName=drwrose&pageTitle=Rosewright+B&auID=4412
http://www.mypebblefaces.com/view?fID=4216&aName=drwrose&pageTitle=Rosewright+C&auID=4412
With the source code, it's possible to mix-and-match hands and faces, or supply your own bitmaps; I invite people to use this code to create more watches.
David
I've used it to create three watches with very different looks, which I've cleverly named A, B, and C:
http://www.mypebblefaces.com/view?fID=4210&aName=drwrose&pageTitle=Rosewright+A&auID=4412
http://www.mypebblefaces.com/view?fID=4212&aName=drwrose&pageTitle=Rosewright+B&auID=4412
http://www.mypebblefaces.com/view?fID=4216&aName=drwrose&pageTitle=Rosewright+C&auID=4412
With the source code, it's possible to mix-and-match hands and faces, or supply your own bitmaps; I invite people to use this code to create more watches.
David