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[WIP][Watchapp][SDK 2.0] Koidatchi – A first generation Tamagotchi port for Pebble

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Koidatchi is a port of the very first released Tamagotchi to the Pebble watch. The name Koidatchi comes from combining the word “小石” (koishi) which means pebble, and the word “友達” (tomodachi), which means friend (unlike in the real one, than the suffix “tchi” comes from the English word “watch” (ウオッチ, uocchi)). It is in a work in progress status, and when completed, it will be a 100% replica of the real one. All that remains to finish the application is the following:
  • Final checks (necessary to verify this information from a real Tamagotchi):
  • Sprite mappings of Mametchi, Tarakotchi and Bill
  • Timeouts for most of the pets
Add user requested features:
  • Add an option to change the clock to a 24 hours format
  • Add an option to display a small clock in idle view
Fix known bugs:
  • [Minor] If you turn off the light after the pet fall asleep turning it on again after that, and then you close and open the application, the pet will call for attention again
  • [Normal / Major] If you close the application for a very long time when the pet is still a child, the pet will not die during all that time (but will evolve)
Images:

image image

Controls:
  • Up button: Correspond to the Select (left) button in the original Tamagotchi. Cycle through menu options and chooses “Left” in the play menu.
  • Select button: Correspond to the Execute (center) button in the original Tamagotchi. Select options in menus, open the clock if does not have a menu highlighted and chooses “Right” in the play menu.
  • Down button: Correspond to the Cancel (right) button in the original Tamagotchi. Closes menus.
Download files:
image

Changelog:
Beta 0.6
  • Fixed an bug which is adding a year of life to Babytchi age in a special case when should not
  • Fixed an bug by which the play menu does not automatically close after a certain time of inactivity
  • Fixed an bug by which the pet does not refuse to play if needs discipline
  • Fixed an bug by which the pet evolution is checked before adding the new elapsed year of live to its age in the life simulation while closed
  • Added support for Pebble SDK 2.1
  • Added all the pets
  • Added all the evolutions
  • Added the death animation
Beta 0.5
  • Fixed a bug causing needs timers does not start correctly at the end of life simulation while closed
  • Fixed a bug in the feed timeout of Kuchipatchi
  • Fixed a minor bug in the update feed timeout function
  • Fixed a bug causing the sickness and droppings timeouts does not update correctly after the pet birth
  • Fixed a bug causing the attention icon does not highlighted correctly in the application load if pet needs to be fed
  • Changed the evolution function to add a year to Marutchi age when it evolves
  • Added the birth animation
  • Added an immediate call to the redraw functions when a timeout expires
  • Added the option to reset all the progress of the pet (pressing the up and down buttons simultaneously in the clock menu for more than three seconds)
  • Removed the status bar of the application
  • Optimized memory usage greatly
Beta 0.4
  • Fixed a bug in Marutchi sprites mapping
  • Fixed a bug causing the pet call for discipline while sleeping
  • Fixed a bug causing Babytchi weighing more than 5 oz when fed
  • Fixed a bug in which pets sprites overlaps the menu images buffer when the pet evolves
  • Fixed a bug causing pet needs does not update correctly in the in the life simulation while closed caused by closing the application while the pet sleeps

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